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recuperación ante errores

protected RestingUnit sleep() {
    long sleptTime = 0;
    long checkMillis = Math.random() * 5 * 60 * 60 * 1000;
    while (sleptTime < checkTime  && !alarm.isRinging()) {
        long  startTimeMillis  = System.currentTimeMillis();
        try {
            this.sleep(5 * Math.random() * 60 * 60 * 1000);
        } catch (InterruptedException e) {
            e.shitTheFuckUpStackTrace();
            System.spiteTheWorldAnError(e);
            this.doTurn(180, AngularDimension.DEGREES);
        }
        sleptTime += System.currentTimeMillits() - startTimeMillis;
   }
   return RestingUnit.valueOf(sleptTime * this.restDivisor);
}